Interesting concept. I solved first 70% of levels by luck and the remaining 30% by cheesing (you can accumulate "jump distance" by going through border repeatedly), so I think better level design is required to encourage intended solution.
I would remove screen transition - it's very long (or at least make it shorter?)
Thanks for your feedback—it's incredibly helpful for us! We're aware of the accumulating 'jump distance' bug, and we also plan to adjust the animations so they don't replay when restarting the same level.
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Took a few minutes to complete all levels.
Interesting concept. I solved first 70% of levels by luck and the remaining 30% by cheesing (you can accumulate "jump distance" by going through border repeatedly), so I think better level design is required to encourage intended solution.
I would remove screen transition - it's very long (or at least make it shorter?)
Thanks for your feedback—it's incredibly helpful for us! We're aware of the accumulating 'jump distance' bug, and we also plan to adjust the animations so they don't replay when restarting the same level.